Month: July 2017
Review – Dice Forge
This is a review of Dice Forge designed by Régis Bonnessée. It plays 2 – 4 players. Realistcally, I’d estimate the playtime at 45 minutes (30 for seasoned players). Mechanics Dice Forge is a game that stands out largely as a gimmick, so an analysis […]
EP002 – Spiel des Jahres 2017
Shane, Justin, and Logan talk about the Spiel des Jahres 2017 nominees and winners, Dice Forge, Yamatai, and Justin’s deceased father’s car gets repossessed.
Review – Star Wars: Imperial Assault (Skirmish Mode)
This is a review of Star Wars: Imperial Assault (skirmish mode) designed by Corey Konieczka, Jonathan Ying, Justin Kemppainen. It plays 2-5 players. Realistcally, I’d estimate the playtime at 60 minutes in skirmish. Mechanics Imperial Assault borrows heavily from it’s high-fantasy predecessor, Descent. Basically, this […]
Review – Hanamikoji
This is a review of Hanamikoji designed by Kota Nakayama. It plays 2 players. Realistcally, I’d estimate the playtime at 10 minutes, but this game induces some serious analysis paralysis… Mechanics This is an insanely clever hand management game! Between the two players, there is […]
Review – Strawberry Ninja
This is a review of Strawberry Ninja designed by Chris Castagnetto. It plays 1 – 4 players. Realistcally, I’d estimate the playtime at 5 minutes. Mechanics This game is dead simple. Stay with me… To setup, lay out ten random field cards and the one […]
Review – Lanterns: The Harvest Festival
This is a review of Lanterns: The Harvest Festival designed by Christopher Chung. It plays 2 – 4 players. Realistcally, I’d estimate the playtime at 30 minutes. Mechanics Tile placement games inevitably get compared to Carcassonne and I rarely think that’s apt or fair – […]
Review – Dream Home
This is a review of Dream Home designed by Klemens Kalicki. It plays 2 – 4 players. Realistcally, I’d estimate the playtime at less than 30 minutes. Mechanics This game is dead simple, almost to a fault. In turn, players draft cards from the main […]
Review – La Isla
This is a review of La Isla designed by Stefan Feld. It plays 2 – 4 players. Realistcally, I’d estimate the playtime at 45 minutes. Mechanics There are a few simplified mechanics at play in this game that work so well together. On a turn, […]
Review – Raiders of the North Sea
This is a review of Raiders of the North Sea designed by Shem Phillips. It plays 2 – 4 players. Realistcally, I’d estimate the playtime at 60 – 90 minutes. Mechanics Raiders of the North Sea is largely a worker placement game, but there’s a […]
Review – The Godfather: Corleone’s Empire
This is a review of The Godfather: Corleon’s Empire designed by Eric Lang. It plays 2 – 5 players. Realistcally, I’d estimate the playtime at 30 minutes per player. Mechanics This is a worker placement game at heart. Actions, however, are limited so the area […]