Month: August 2017
Grub ‘n Games – Arkham Horror
Among our friends, I’ve established a bit of a reputation for hosting. I’ve always liked planning unique gatherings, and my flair for it definitely bleeds into my game nights. This series (this is my first post in the set) will focus on the complete game […]
Unboxing – Arkham Horror LCG: The Path to Carcosa
Shane ‘n Justin get sloppy on scotch and yak about Path to Carcosa. This video contains SPOILERS of character and class cards only. There are no scenario or encounter cards discussed.
Review – Downforce
This is a review of Downforce designed by Wolfgang Kramer, Rob Daviau, & Justin D. Jacobson. It plays 2 – 6 players. Realistcally, I’d estimate the playtime at 20 – 30 minutes. Mechanics Despite its theme, Downforce is a game of financial gains. The race […]
Review – Flamme Rouge
This is a review of Flamme Rouge designed by Asger Harding Granerud. It plays 2 – 4 players. Realistcally, I’d estimate the playtime at 30 minutes. Mechanics Compared to our recent review of Downforce, Flamme Rouge is a much more “pure” game about the race […]
Taking Your Games and Going Home – Crevice,
Rahdo, and Bad Attitudes in a Hobby Built on Fun
EDITOR’S NOTE: The following is a free form op-ed which contains more colorful language than is typical for this blog. Also, take basically anything Justin says with the largest grain of salt in your possession. It’s been said that opinions are like assholes – the […]
Tips for a Successful Public Meetup
What cruel joke is it that tabletop gaming attracts the painfully awkward among us, yet requires a group of us in virtually every instance? If you don’t live in a bustling metropolis, where local meetups are around every corner, what’s a desperate gamer to do? […]
Review – Unearth
This is a review of Unearth designed by Jason Harner & Matthew Ransom. It plays 2 – 4 players. Realistcally, I’d estimate the playtime at 30 – 45 minutes. Mechanics Unearth is a set collection game fueled largely by dice placement – these are the […]
Review – Tournament at Camelot
This is a review of Tournament at Camelot designed by Karen Boginski, Jody Boginski-Barbessi, and Kenneth C. Shannon. It plays 3 – 6 players. Realistcally, I’d estimate the playtime at 45 minutes. Mechanics Trick-taking games are a distinct sort of animal…insomuch as they orbit around […]
Tutorial and Review – The Fox in the Forest
Shane and Justin teach and review The Fox in the Forest, a two player trick-taking game designed by Joshua Buergel and published by Renegade Games.
Playthrough – Arkham Horror LCG: Lost in Time and Space (Dunwich Legacy Cycle)
What began in seedy, back-alley casinos and the barren halls of Miskatonic University, proceeded across the countryside to a backwoods village, now concludes among vague dimensions and unknowable geometry. Shane and Justin close out their version of The Dunwich Legacy’s final leg, Lost in Time […]